Consciousness, however, remains an intangible, unobservable, and slippery phenomenon.
Digital Mindscapes seeks to bridge this gap between our subjective inner worlds and lived experiences, and our observable experiences with matter and physical spaces. It explores Graphic Communication Design, and specifically, the 3D game environment, as a tool for visualizing and interpreting abstract, intangible phenomena, providing education and insight into our subjective minds and mental illness, and as a personal exercise in self-reflection and understanding.
In this immersive environment, you can explore three-dimensional projections of my own consciousness, and navigate through 4 mindscapes - states of mind - that I often experience as someone living with mental illness: Dissociation, Panic Attacks, Depression and Intrusive Thoughts.
The game, including all graphics, 3D models, animations, textures, lighting, music, and audio was entirely created and produced by Dania Layla.
Software used: Unity 3D, Cinema 4D, Visual Studio, WebGL, Logic Pro, Pro Tools, Adobe After Effects, Adobe Premiere Pro.
CLICK HERE TO PLAY THE GAME
Dania Layla, 2021